Major update 2.0 is live!
In this update we finally reworked the way card placement works. Now player is given 4 slots in which cards can be stacked on top of each other. Additionaly we still keep the limitation of having less then 15 tasks in total in any given moment, as well as always having an avialable hook. This means that sometimes player will be forced to place a task out of desperation covering another task.
Another big change is a task completion highlight system. Conditions on tasks now will change text color depending on whether or not they are still possible to complete without removing any dice from the task (e.g. if you have a condition sum = 5 and dice with 2 and 4 on the task paper the condition will be written in red), if the condition is fullfilled it will be highlighted with green color. This system makes it a bit easier to work with tricky conditions like total products and is an important part of a gameplay mechanic we are planning to introduce in the next update (will keep it secret for now though).
The color conditions were changed to a no and use conditions that are way easier, although we are planning to reintroduce strict color conditions as a way to create more challenging cards in the late game.
P.S. updates on the game have been super slow and probably will be just as slow in the future, but we are still passionate about the project and have a lot of ideas we want to implement in the future.
Files
Get Night of The Dead Fishermen
Night of The Dead Fishermen
Status | Released |
Authors | Dron231, BlackEdgeLabs, DoorVendor |
Genre | Puzzle |
Tags | Atmospheric, First-Person, Horror, Singleplayer |
More posts
- Post patch bug fixesAug 26, 2022
- First post jam update: bug fixes and quality of lifeJul 30, 2022
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