First post jam update: bug fixes and quality of life


Adjusted the difficulty. Now at any score there is still a chance for a simple task (the task with one or two conditions) to appear to give player some breathing room, additionally we adjusted the time between to tasks appearing to make it a lot more sparing. 

Made the tutorial a little more clear, as well as fixed some minor issues with dialog skips. 

Fixed some bugs, namely:

  • Die can no longer "break" if the condition is fulfilled by removing it from the card.
  • Fixed the issue where sometimes the cursor will go invisible.
  • Tasks that are impossible to complete can no longer appear (but tasks that can not be completed in the moment due to not having the colors needed still can).

Some major gameplay and presentation changes coming soon, hopefully.

Files

Windows1_1.zip 37 MB
Jul 30, 2022
Mac1_1.app.zip 46 MB
Jul 30, 2022
WebGL1_1.zip Play in browser
Jul 30, 2022
Linux1_1.zip 52 MB
Jul 30, 2022

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